Examples

Primative Pong Game
Primative Black Jack Game
Basic OO Black Jack Game
Basic Form
Complex Form
JavaScript from ActionScript
Basic Image Animation
Hello World on a Timer
Tads Basic Checker Class
A Simple FLV Player
Simple getter use
A liaison Class
Parent Child Control
Wrapper to server bridge
Primative Space Shooter Game
Simple XML Loader
Primative Speed Simulation
Simple Sound Mixing
Another helper class - liaison - used to call get/set methods and properties
 



package classes
{

 import flash.display.*;

/* 
   This class just helps us do things we could do manually.
   It aids in calling get and set methods and variables that have been setup in a child swf. 
   It will be used in the Parent Child Control example.

                                                                                                     */
  public class liaison 
  {


  private var baby:*;


    public function liaison(s:*) 
    {
	/* s should be the child DisplayObjectContainer instance */
	baby = s;

    }


public function invoke(property:String, ... args):void 
{


  if (baby) {

	if (baby.hasOwnProperty(property)) 
	{
	  if (args.length >= 1){
	  baby[property].apply(null, args);}
	  else{
	  baby[property].apply(null);}
	  
	}

  }



/* manually we can also say:
     childInstance["methodGetterName"].apply(null, [args as an Array]);
   in the parent.   */

}


public function setP(prop:String, toThis:*):void 
{

  if (baby) {

	if (baby.hasOwnProperty(prop))
	{

	  baby[prop] = toThis;

	}

  }


/* manually we can also say:
     childInstance["childSetterProperty"] = someValue;
   in the parent.  */

}



public function getP(prop:String, defaulter:* = null):* 
{

  if (baby) {

	if (baby.hasOwnProperty(prop))
	{

	   defaulter = baby[prop];

	}

  }

  return defaulter;


/* manually we can also say:
     var fromChild:* = childInstance["childGetterProperty"];
   in the parent.  */


}



 }
}

Compiled Result: